
#ifndef KINEMATIC_STEERING_H
#define KINEMATIC_STEERING_H

#include "SGD_Math.h"

struct tKinematic
{
	tVector2D	position;
	float		orientation;
	tVector2D	velocity;
	float		rotation;
};

struct tSteeringOutput
{
	tVector2D	linear;
	float		angular;
};
#endif

